UPDATE: This project is complete! All profiles, concept art, history, and other tidbits have been translated. Support conversations and story summary are the only sections left alone as they will likely offer no new information and can already be found in the game.
A link to the bulk download and imgur gallery can be found below!
To view the project relating to translating the sequel to this book, go here!
Original Post:
This post is a compilation of all my Fire Emblem: Path of Radiance Memorial Book: Tellius Recollection (Vol 1) related posts in one neat place. Each section you see below has an individual post, too, which may share translation notes and other tidbits not present on this post.
It will be updated every time some new scan or information of interest comes to light.
Assisting me on this project are the wonderful users Microwaveit, AstroknighticalFeats and VincentASM of serenesforest.net. Their translations will be noted/credited!
Download this project in bulk from here. (Password: kantopia)
Or see it all in one imgur gallery here.
This post is ongoing! I’m going through a painstaking scanning process, so please look forward to more!
Table of Contents (From the Book):
002 Introduction
004 Contents
006 Chapter I: World & Story
008 The Continent of Tellius & Its History
010 The Countries of Tellius & Their Might
012 Path of Radiance Story Digest
013 Playback: Memories
015 Playback: Greil’s Final Moments
019 Playback: Goldoa’s Prince
021 Playback: Meeting at Goldoa
023 Playback: The Forest Restored
025 Playback: Tragedy of the Medallion
027 Playback: Elincia’s Resolve
029 Playback: Darkness at Gritnea
030 Playback: Showdown
033 Playback: Crimea Rallies
034 Playback: The Mad King Advances
037 Playback: The Bonds that Formed
038 The Crimean Liberation Army’s Route
040 Chapter II: Characters
042 Character Relationship Chart
044 Main Character Profiles
112 Character List
128 Chapter III: Concept Art
130 Character Model Sheets
162 Height Comparisons
164 Horses & Dragons
166 Class Designs
170 Weapon Designs
178 Image Boards (Backgrounds)
182 Battle Animations
186 Chapter IV: Relationships
188 Support Conversation Compilation
242 Chapter V: Extras
244 Line Arts
248 Box Art Designs
250 Cover Illustrations
252 Staff Room
254 Life Returns (Lyrics)
Note that Chapters 2, 3, and 5 are the ones that will likely be translated.
Front & Back Cover Art
Table of Contents
Chapter I Content
(Page 08): History (Translated by VincentASM)
(Page 09): Timeline (Translated by VincentASM)
(Page 10): Beorc History (Translated by VincentASM)
(Page 11): The Life Span of Beorc & Laguz (Translated by Microwaveit)
“The goddess Ashura created beorc and laguz. Since they were made in the Goddess’ likeness, their outward appearances (with, of course, some differences) were rather similar. However, the life expectancy between the races was quite different. Members of the Dragon tribe live exceptionally long, and even the Beast tribe, which has the closest life expectancy to the beorcs, has three times the average life expectancy. Beneath is a chart that was created by the noble families of Begnion, which we can look at for reference.
According to the chart, for each beorc year that a beast or bird laguz appears to be, they have actually aged the equivalent of three. If they look to be twenty, they have lived about sixty years. Among the bird tribes, the herons live the longest. The power of the honorable dragon tribes can be understood just from their extremely long life span. As they live 17 to 18 times as long as humans, their idea of history and confrontation is understandably very different.
Children who are born between a beorc and laguz, commonly referred to as the branded, are also contained in the chart. According to what is written, even a mix with a powerful dragon will live only 3 times as long as beorc on average. If beorc and laguz become closer and mix from here on out, we can predict that the lifespan of the branded will become closer and closer to that of beorc. Will a day like that come? We can’t be sure.”
| Race | Outward Appearance | Average Life Expectancy |
| Beorc | 1 | 60 |
| Lion | 3 | 180 |
| Tiger | 3.2 | 192 |
| Cat | 3.4 | 204 |
| Hawk | 3.45 | 207 |
| Raven | 3.5 | 210 |
| Heron | 5 | 300 |
| Red Dragon | 16.7 | 1002 |
| Black Dragon | 17 | 1020 |
| White Dragon | 17.5 | 1050 |
| Half Black Dragon | 3.33 | 185 |
| Half Lion | 1.2 | 94 |
| Half Tiger | 1.02 | 65 |
Chapter II Content
Notes on Character Profiles:
Below is straight from the book describing the format of profiles. Most important to note are the distinction they draw between information from the design documents versus the final product.
Main Character Commentary
From page 44 to 109, we compiled 66 of the main character illustrations and profile commentaries. All illustrations were done by Senri Kita based on the characters that were designed for the game.
Commentary
Character commentary/explanations. The content contains information that covers up until the end of the Mad King’s War. Things like origin, family structure, and personal history are included.
A lot of the characters reappear in Radiant Dawn, and so have backgrounds that were unknown in Path of Radiance. Details like that will remain hidden for Tellius Recollection Volume 1, and be expanded upon in Volume 2.
Personal Data
The top block contains “Race/Class/Affinity/Origin.” This is information that can be found in game. Character ages that had been confirmed (at the start of Path of Radiance) are also noted. “Apparent Designed Ages” are ages that were noted in design documents as a rough approximation of how old a character appears, but are by no means an absolute age for the character.
The bottom block contains “Hobby/Talent/Finds Important/Likes/Dislikes” of a character. These are all taken from design documents of the characters themselves. As such, they may contain information that is not really in the main game itself, or include slight differences [from the final product]. Do not assume the profiles to be absolute, either. It is more that we wished to capture a broad “essence” of a character [rather than set it in stone]. For example, in Ike’s case, he may love meat, but there could be days where he wants to eat fish too. Likewise, though his father is dear family to him, there are times where he may disagree or feel frustrated by him.
Lines
Memorable lines from characters. Selections are generally lines from the main story, rather than focusing on support conversations.
Character Ages:
All the character ages listed in their profiles have been compiled and listed on a post here. Their full profiles (ages included) will come later on!
Character Profiles:
All character personal data (hobbies, likes, dislikes, etc) can be found on a post here.
Hero Ike & Princess Elincia (P. 56-57)
Character Portraits (Pages 112-127)
Unused Portraits
A quick image of the portraits marked “unused” above that I compiled and translated:
Chapter III Content
Concept Art Pages:
Mist, Elena, & Greil (132-133)
Oscar, Boyd, Gatrie & Shinon (138-139)
Rhys, Rolf, & Elincia (140-141)
Elincia, Geoffrey, & Lucia (142-143)
Caineghis, Ranulf, Lethe & Mordecai (146-147)
Dheginsea, Kurthanaga, & Dragons (148-149)
Ena, Gareth, Rajaion, & Tibarn (150-151)
Reyson, Leanne, Naesala, & Nealuchi (152-153)
Sanaki, Zelgius, & Sephiran (154-155)
Sigrun, Tanith, & Marcia (156-157)
Ashnard & the Black Knight (158-159)
Ilyana, Stefan, & Calill (160-161)
Height Comparisons (Page 162-163) (Translated by Microwaveit)
Magic Tomes & Magic in Tellius (P. 177)
Beorc Landscapes (178-179) (Translated by VincentASM)
Laguz Landscapes (180-181) (Translated by VincentASM)
Battle Animation Sketches (1) (P. 182-183)
Battle Animation Sketches (2) (P. 184-185)
Chapter V Content
Event Sketches (P. 244-245)
(Right click “view image” for full resolution)
Opening Movie Sketches (P. 246-247)
(Right click “view image” for full resolution)
Cover Art + Senri Kita Commentary (P. 250-251)
Developer Commentary (252-253)