Fire Emblem Echoes: Shadows of Valentia Nintendo Dream Interview (July 2017) [Complete]

I spent the whole last week  translating an interview about  Fire Emblem Echoes: Shadows of Valentia. It was featured in the July 2017 issue of Nintendo Dream (released May 20th, 2017). I had to find and buy the magazine too! This post is the entire interview in one place for your convenience (you may notice the last few days have snippets from it, separating various sections).

A big thanks to VincentASM on serenesforest.net for referring me to the fact that nobody had translated it yet (that we know of). Please link back if you use any part of the interview as I put a lot of time into it. The original Japanese transcript I (re)typed up is available by request.

I recommend reading a previous interview about this game as some things the devs said in it are referenced.

Please note the third section has spoilers. The section has  a clearly marked spoiler warning from the magazine and me, so please be weary.

Lastly, this interview took countless hours of valuable free time to transcribe/translate/edit…  not to mention I had to buy the magazine itself. But I’m glad to have had the opportunity to bring this all to you! If you’re feeling generous and want to help support my passion of translating, please use the button below!

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Fire Emblem Echoes: Dengeki Developer Interview (April 2017)

I spent the last two days translating an interview about the newly released Fire Emblem Echoes. It was featured in the June 2017 issue of Dengeki Nintendo (released April 21st, 2017).

A big thanks to VincentASM on serenesforest.net for sending me the scans. Please link back if you use any part of the interview as I put a lot of time into it. The original scans of the interview are available only by request, as well as the Japanese transcript I (re)typed up.

Some important questions are addressed, such as where the title came from, why Gaiden, and other fun tidbits of other Fire Emblem games. Enjoy!


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